provision.devtools
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Games and physics simulations need to detect which objects are touching or overlapping. With nnn objects, checking every pair is O(n2)O(n^2)O(n2) comparisons, which gets expensive fast. A hundred objects means roughly 5,000 pair checks. A thousand means nearly 500,000.
Please send nominations by email to [email protected] (one email per nomination) and make sure that the nominee is copied in.
allow users to break down complicated tasks into something that can be